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Monument Mythos - Civil Service Report

From Esterrapedia

For some, it is a mystery how the Civil Service managed to conduct its standard operations while also producing the legalistic abomination that is the State of Emergency. But bureaucracy waits for no-one and matters of treasury and state must always be completed.

The Civil Service report details such mundanities as the construction of important infrastructure, the deployment of troops, changes to Concordian titles, the wealth of the Treasury and the state of international trade.

Civil Servants are a varied bunch.

Quartermasters Report

News from across The Concord is centralised and processed by the Civil Services in offices dotted across every major region. While the Concord is not a swiftly acting beast, it is at least a well informed one.

The Order of the Sacred Journey’s monastery is under construction within The Hunters Wood in south western Resinderholz. The construction is not far from the road passes from Lerona Mere to Andash, and promises to bring additional interest and faith to the area.

The aqueduct known as Corazón El Acueducto that will join Obregon to the oasis in its west also remains under construction. A considerable investment, and requiring even more considerable time, its construction goes well, and is expected to be complete by Autumn 227.

Unfortunately, the War Chamber no longer has the ability to maintain Concordian forces, due to all the forces being maintained by The Concord being realmic in nature for such a long period of time. All forces must remain in the control of a realm, however this Realm may still be chosen or changed by The Senate.

However, in positive news the War Chamber can confirm that sufficient food resources, population, and logistics are available to maintain an additional force, be it a fleet or army, provided The Concord maintains control of its current number of regions.

The Concordian War Chamber would also like to detail the following roll of honour, noting those mercenary units that supported Concordian armies, fleets, and fortresses this past season:

Desert Whisperers
Lysander
Ser Edward Gold
B. Roderick
B. Roderick
B. Roderick
Laurence Coin
Dane Forge Cooper
Nicholas Cutter
Liberties Fist
Rasheed El’Tanebar
People’s Gift
Azime Rais

Title Report

The autumn summit is sometimes affectionately known as ‘The Election Summit’, and with more than forty titles available for election, it is hardly wrong. But there are many small changes to be found in this season's crop of power.

Game Information

Following senate motions last Summit, the title of Warmaster has been created.

The following titles are available for election this Summit.

Title Available for Election Open to Election Time / Place
Abbot of Mivara Lerona Mere Citizens 1st Council of Six Session / Senate
Admiral of the People’s Gift Lerona Mere Citizens Game in / Lerona Mere Camp
Admiral of Liberty’s Fist Lerona Mere Citizens Game in / Lerona Mere Camp
Ambassador to The Dendarr Nations Concordian Citizens 1st Senate Session / Senate
Ambassador to the Fealties of Drummond Concordian Citizens 1st Senate Session / Senate
Archmage Shardcircle Attendees 1st Shardcircle Session / Shardcircle
Avant Guardian Liberartistes Game In / Lerona Mere Camp
Baroness of Resinderholz Greenweald Citizens Game in / Greenweald Baronies Camp
Champion of the Baronies Greenweald Citizens Game in / Greenweald Baronies Camp
Champion of the King Bordevarian Citizens Game in / Kingdom of Bordevar Camp
Champion of the Revolution Lerona Mere Citizens Game in / Lerona Mere Camp
Champion of the Tribes Andashi Citizens Game in / Andash Camp
Champion of the Valley Iron Valley CItizens Game in / Iron Valley Camp
Concordian Consular Concordian Priests 1st Council of Six Session / Senate
Deed Holder of the Lake Ladure Quarry Bordevarian Citizens Game in / Kingdom of Bordevar Camp
Deed Holder of Magli’s Gift Concordian Citizens Auction, Night 2 / The Exchange
Duke of Everguarde Bordevarian Nobles from Everguarde Game in / Kingdom of Bordevar Camp
Field Marshal Concordian Citizens War Chamber, Night 1 / War Chamber
Field Marshal Concordian Citizens War Chamber, Night 2 / War Chamber
Grand Jarl Jarls with a Tier 2 or Higher Naval Investment Game In / Iron Valley Camp
Groundskeeper of Rickons Tier Bordevarian Commoners and Greenweald Citizens Sign Up Sheet / Bordevar and Greenweald Camps
Head Surgeon of the Passage Field Hospital Concordian Citizens 1st Senate Session / Senate
Headmaster of the De Re School of Embers Shardcircle Attendees 1st Shardcircle Session / Shardcircle
Heterodox Concordian Citizens Any Point / High Priest of Anarch
High Priest of Arcadian Concordian Priests of Arcadian Voting closes end of Night 1 / Church Motions Board
High Priest of Cervitas Concordian Priests of Cervitas Voting closes end of Night 1 / Church Motions Board
High Priest of Panoply Concordian Priests of Panoply Voting closes end of Night 1 / Church Motions Board
High Priest of Stallia Concordian Priests of Stallia Voting closes end of night 1 / Church Motions Boards
Keeper of Coin Andashi Citizens Game In / Andash Camp
Krahenmeister of Schloss Mortis Crow Doktors of Resinderholz Game In / Greenweald Baronies Camp
Minister of Foreign Affairs Concordian Citizens 1st Senate Session / Senate
Museographer Lerona Mere Citizens Game In / Lerona Mere Camp
Reeve of the Reeveless Iron Valley Citizens Game in / Iron Valley Camp
Royal Ranger Any Kings Ranger Game In / Kingdom of Bordevar Camp
Senator of Bolsterlee Iron Valley Citizens Game In / Iron Valley Camp
Senator of Lerona Mere Lerona Mere Citizens Game In / Lerona Mere Camp
Senator of Mancante Terra Lerona Mere Citizens Game In / Lerona Mere Camp
Senator of Mukarrem Andashi Citizens Game In / Andash Camp
Senator of The Tribelands Andashi Citizens Game In / Andash Camp
Senator of Weiland Bordevarian Citizens Game in / Kingdom of Bordevar Camp
Senator of Windholme Iron Valley Citizens Game In / Iron Valley Camp
Sheriff of Carningsfield Bordevarian Commoners from Everguarde Game in / Kingdom of Bordevar Camp
Warden of the Pass Bordevarian and Iron Valley Citizens 1st Senate Session / Senate
Warmaster Concordian Citizens 1st Senate Session / Senate

The following titles have been removed this Summit, current title holders will serve out their terms, at which point it will not be re-elected.

Game Design - Removed Titles

Over time, not all titles end up performing the role that was intended for them. And while they may find purpose, it is not always fun, or enjoyable for the players in them, or always good for the game. Senate Treasurer was a title born of need that resulted in an unattractive position that spent more time assisting the civil service and allowing senators not to understand the economic circumstances of The Concord. We tried over the last year to give it more life, but the result was only life support, not an overhaul. The hope is to see Senators and their teams work closer on fulfilling this role, and the Civil Service managing the books ourselves, rather than making one put-upon player do it. The Voice of the Church was created to fulfill a bureaucratic issue with the Veto and to give the Church a voice in the Senate. However, the growth of the Council of Six, and the expansion of High Priests lead to this role being overshadowed by the High Priest of Cervitas. As such, it made sense to roll a lot of this title in the High Priest of Cervitas. Warmage and Warpriest were relics of a time when the War Chamber was a sealed council, offering additional routes into the sealed space, and providing specialised expertise on their area of focus. In practice they became an often-forgotten role that had no special power, which was made invalid when the Chamber was opened. Simply being present was not enough

The following titles have had changes this summit:

The High Priest of Cervitas has gained ‘The Voices Veto’ and ‘The Voice of Wisdom’ powers. Both of these powers will be granted to the High Priest of Cervitas in Spring or when the Voice of the Church leaves their title, whichever occurs first.

The Voices Veto

During the final senate session of a Summit, the High Priest of Cervitas will be able to utilise the Council of Six’s veto, assuming it has not been expended during the summit. If this occurs, the High Priest shall be automatically inquisitioned the following Summit by the High Priest of Anarch, and the Council of Six must vote to uphold the veto at its next available meeting.

The Voice of Wisdom

The High Priest of Cervitas shall be provided a seat to the left of the Throne. The High Priest of Cervitas will be permitted to speak in the Senate as if they were a Senator. At any point a Senator may raise their hand and ask the Symposiarch to censure the High Priest once per session, at which point the High Priest may no longer speak on this motion. The High Priest does not gain a senate vote.

Bordevarian Dukes have lost the Boon and Bane power.

With great power, comes great wealth, comes great power, comes great wealth.

Treasury Report

The Concordian Treasury reports the following:

The Concordian Treasury at the beginning of the Autumn Summit is expected to be valued at Forty Vaults, Three Locks, Three Keys. This is after the calculation of costs, income and assured expenses such as payments to The Shardcircle and The Academy, and for payments the senate has assured, such as to Concordian Captains travelling to friendly ports.

Current expenditure to support Concordian efforts is valued at Fifty-One Vaults, Sixteen Locks.

Current income from Concordian taxation is valued at Eighty-Three Vaults, Twenty-Seven Locks, Five Keys.

The Treasury Report will be available from the Civil Service from 6pm on the first day of the Summit. It is a secret document, following the standard rules around such a document.

Further Reading