The Sphere of Steel and Courage, Arcadian imbues warriors and performers with new skill, rewards armies and changes the campaign.
| Name | Type | Effect | Magnitude | Altar Capable |
|---|---|---|---|---|
| Bless the Warhost | - | The characters who are present, are in the same realm, and consent to do so are joined together magically and henceforth are made a Band. This can be performed again to add more people to the Band at a later date. | 3 | No |
| Swift Leaping Hare | Enchantment | The target character may call Knockback once per day with a melee weapon. This may affect another two additional characters of the same Band for an additional 3 magnitude. The characters experience a roleplaying effect. This effect lasts until the end of the event. | 3 | Yes |
| Courageous Missive | - | The message that you have written is magically sent to the Arcadian Herald of your choice, so long as you have properly addressed it. There is no guarantee that you will receive a response, but you will receive guidance on your missive through positive or negative effects at the following Summit. | 4 | Yes |
| Strength of the Bull | Enchantment | The target character gains one rank of the Juggernaut skill. This may affect another two additional characters of the same Band for an additional 3 magnitude. The targest experience a roleplaying effect.
This effect lasts until the end of the event. |
4 | Yes |
| Bedecked in Final Glory | Enchantment | Target becomes supernaturally driven to glorious purpose. If this character becomes terminal before the end of the day, they experience no pain from the Terminal status and require no support to move or act (although they still cannot fight or use any skills). The character is filled with a sense of final peace, the wisdom of the veteran and the knowledge that they have achieved their goals. They fade into nothing rather than leaving a corpse behind. This Ceremony has no effect on characters who are already terminal. | 6 | Yes |
| Pythons Presence | Enchantment | Until the end of the event, twice per day the two characters in the same Band gain the ability to call Shackle for no cost when landing a melee strike that would deal damage. If both characters recover all their energy from an effect within the same minute, it also recovers the uses of this ability for both of them. Both targets experience a roleplaying effect. The effect lasts until the end of the event. | 8 | Yes |
| Poisoner's Blessing | Enchantment | The two target characters from the same Band gain the ability to deliver the Venom effect on any strike that would deal damage once per day. The targets may spend 1 energy to call Immune to the Venom call. If both characters recover all their energy from an effect within the same minute, it also recovers the uses of this ability for both of them. Both targets experience a roleplaying effect. The effect lasts until the end of the event. | 8 | Yes |
| Surgeon's Limited Patience | Enchantment | The target character with the Surgeon skill loses access to it but gains Bulwark, Armoured, Weaponmaster, Hand-and-a-half, Bladehand, and two ranks of the Juggernaut skill. The target experiences a roleplaying effect. The effect lasts until the end of the event. | 8 | Yes |
| Raise the Wounded Warrior | - | Target ‘Damaged’ Military or Naval Investment is repaired and functions as if it were one tier higher in the coming season. The target investments owner experiences a roleplaying effect. | 8 | No |
| Rally the Fallen | Enchantment | The target character may use Stay With Me twice a day as if they know the skill without spending any energy. If you recover all energy from an effect, it also recovers the uses of this ability. The target experiences a roleplaying effect. This effect lasts until the end of the event. | 10 | Yes |
| Chorus of the Righteous | Enchantment | Target group of musicians (minimum 3) find their talent in true alignment with the Spheres. Once per day, they may add musical support (in the form of a song or other musical piece) to a Ceremony being cast that has a minimum magnitude of 8. Collectively, they count as if they were an additional priest of Divine Lore 3 and count as having spent 3 Crystal Mana. Please see the page for detailed instructions regarding this ceremony. This effect lasts until the end of the event. | 10 | No |
| Trial of Worthiness | Curse | Target character affected by this Curse loses all skills that grant them weapon, armor or shield proficiencies (noting that characters retain the ability to use light and medium armor, and wield basic weapons). If the character attends four confluxes, kills a foe at every conflux they attend, and allows the Curse to fade naturally, they gain one of the following skills for no cost: Archer, Armoured, Bladehand, Bulwark, Hand-And-A-Half, Weaponmaster. Please see the page for detailed instructions regarding this ceremony.
THIS CEREMONY IS CURRENTLY NOT ABLE TO BE PERFORMED |
10 | No |
| Powerful Growth | Enchantment | A target Wilderness investment will produce 3 Locks and six measures of herbs in addition to its standard production before the next event.Its owner experiences a roleplaying effect for the remainder of the event. | 12 | Yes |
| Pirate's Unity | Enchantment | The target Naval investment is treated as being one tier higher during the next season. It must take Support the Fleet as its action, but in addition it counts as having taken the Profitable Work action. | 12 | Yes |
| Style of the Bronze Colossuss | Enchantment | The target character gains two bonus hit points and two bonus energy as long as they are wearing heavy armour. They are completely immune to the Fracture call. The target experiences a roleplaying effect. The effect lasts until the end of the event.
THIS CEREMONY IS CURRENTLY NOT ABLE TO BE PERFORMED |
14 | Yes |
| Chamber of the Restful Warrior | Enchantment | Enchants a target area with an aura of introspection that encourages people to speak of their concerns, fears and worries. The target area need not be large, but must be at least one tent or a single table in a larger area. In addition, if you spend more than fifteen minutes resting in this location, and have a meaningful conversation about something that has been on your mind, you recover all energy and gain +1 temporary energy over your maximum. You may never have more than 1 temporary energy over your maximum from any source. Please see the page for detailed instructions on how to prepare for this ceremony. This effect lasts until the end of the event. | 15 | No |
| Tree Falls Weight | Enchantment | The target may call Break twice per day with a Greatweapon for no cost. If you recover all energy from an effect, it also recovers the uses of this ability. The target experiences a roleplaying effect. This effect lasts until the end of the event. | 15 | Yes |
| Warrior's Mantle | Enchantment | The character gains the Weaponmaster, Armoured, Bulwark, Hand-and-a-half, Archer and Bladehand skills. All Heralds of Arcadian are aware this Ceremony has been cast, and will take note of the character should they happen to cross paths. The target experiences a roleplaying effect. This effect lasts until the end of the event.
THIS CEREMONY IS CURRENTLY NOT ABLE TO BE PERFORMED |
20 | Yes |
| Lion's Roar | Enchantment | The target character may cast a single Arc Knockback once per day for no cost. If you recover all energy from an effect, it also recovers the uses of this ability. The target experiences a roleplaying effect. The effect lasts until the end of the event. | 20 | Yes |
| Conclave of Trees and Courage | Enchantment | A target Leyline, Mine, Herb Garden, or Wilderness becomes a Military Investment for the next season. Its tier increases by 2. This military force is particularly effective at taking the ‘Support the Army’ action, gaining +100 strength when doing so. Its owner experiences a roleplaying effect for the duration of the event.
THIS CEREMONY IS CURRENTLY NOT ABLE TO BE PERFORMED |
22 | No |
| Ward of Ironclad Vigor | Enchantment | Target region is blessed with supernatural fortitude. Simple illnesses and infections are treated easier, if not entirely repulsed from the body. This includes early stages of severe illness such as Blasserstreit. The enchantment will have little effect on wounds or more severe cases of disease.
During the next season, Herb Gardens and Farms in the target region will produce as if they are one tier higher. |
25 | No |
| Tempest's Calling | Enchantment | During the next season, the target Fleet gains an additional 5 Fleet Movement Value. In addition, the Admiral of the target Fleet gains the following roleplaying effect: You are the tempest on the ocean, swift both to anger and to action as the whims of the weathers of your mood lash you back and forth. | 30 | No |
| Thunderous Wings of Griffin's Victory | Enchantment | During the next season, the target Army gains an additional 6 Army Movement Value. In addition the General of the target Army gains the following roleplaying effect: The character is filled with a sureness in their actions, their words, even the very steps they take. They are decisive, and quick to make decisions. | 30 | No |
| God of War | Enchantment | The target character who has gained at least 3 experience is considered an army with a strength equal to (500 x the number of unique combat skills they have) for the purposes of campaign actions. The target character is immune to the Terminal condition. If they would receive that condition for any reason, they instead experience the effects of Recall and are stabilized on 1HP. They may enter the War Chamber, gain a vote in the War Chamber, and may act accordingly. The character will become terminal at the start of the next Summit All Heralds of Arcadian are aware this Ceremony has been cast, and will take note of the character should they happen to cross paths. The Church has historically acknowledged the prominence and power of this Ceremony as a Miracle of the Spheres for the martyr who accepts it. The target experiences a roleplaying effect.
THIS CEREMONY IS CURRENTLY NOT ABLE TO BE PERFORMED |
100 | No |
Alignment Ceremonies
The following ceremonies are only available during a Summit where the Precipice is aligned to Arcadian.
| Name | Type | Effect | Magnitude | Altar Capable |
|---|---|---|---|---|
| Thunderous Retreat | Enchantment | The target character may cast the Recall spell once at no mana cost, with no casting time. The spell is cast at its base level and cannot be improved. The caster may be currently enganged in combat, and may be wearing heavy armour. This effect lasts until the end of the Summit or until used. | 12 | Yes |
| Heart of War | Enchantment | The target character may call 'Resist' to the next 5 combat calls that affect them. To do so, they must be wielding a shield.
THIS CEREMONY IS CURRENTLY NOT ABLE TO BE PERFORMED |
18 | Yes |
| Ardent Wavesight | Enchantment | The captains of target Fleet are enchanted with foresight into the movement of waves and nature of tides. This increases the effective strength of the fleet for calculating casualties inflicted and claim by 2,000 for the next season. In addition, any Naval Investment that takes the 'Support the Fleet' downtime action targeting this fleet functions as if it was one tier higher. | 65 | No |