See also Artisan and Magic Items
Journeyman Items
These do not require any resources to create, the Artisan only needs to know the its Plan. To learn additional plans, purchase the Extra Craft skill.
Journeyman items last two events
| Item | Function | Type |
|---|---|---|
| Acolyte's Assistant | You may cast or swift cast the Heal spell as if you knew it. | Weapon: Short |
| Artisans Oil | A character with the Artisan skill can roleplay applying the oil to a shield or weapon affected by the Break call, after which the Artisans oil is consumed but the item is returned to normal function. This roleplay must take a minimum of 30 seconds.
The roleplay is interrupted if you or the item are struck or if you engage in combat or move faster than a walking pace. The oil is not consumed in this circumstance but the roleplay must begin again. Artisan's oil is unique in requiring far less time to produce than other Artisan Crafts. An artisan may create a single use of Artisan's Oil by bringing two different measures of Artisan Resources (Blacksap, Hartswood, Beastbone, Shimmering Scale, Essencite, Sun’s Iron, Forgesteel or Bloodglass) to the Exchange. |
Special |
| Battleplate | You gain one additional hitpoint. | Armour: Heavy |
| Bonebreaker | You may spend one energy to call Fracture or Knockback with this weapon. | Weapon: Great Weapon |
| Boulders Staff | You may cast the Stun spell as if you knew it. | Weapon: Polearm |
| Clerics Mace | You may cast or swift cast the Heal spell as if you knew it. | Weapon: One Handed |
| Crystalhunger Robes | Once per day, when you consume a piece of crystal mana, it restores three personal mana rather than one. | Armour: Clothes |
| Death Icon | Allows band members to recall eachother when they are in bleedout but causes the terminal effect. This allows corpses to be retrieved if hope is lost. | Concordia: Icon |
| Druids Crook | You may cast the Shackle spell as if you knew it. | Weapon: Polearm |
| Guards Watcher | You may spend one energy to call Knockback or Shackle with this weapon. | Weapon: Polearm |
| Greatweapon of the Old Ways | This weapon may not be used to deliver the Knockback effect. Instead, while wielding the weapon in two hands you may strike a shield and call ‘Magic Damage 3’. Expend one energy. As this strike can only affect a shield, please inform the target if you miss. | Weapon: Great Weapon |
| Linebreakers Staff | You may cast the Knockback spell as if you knew it. | Weapon: Polearm |
| Marauders Warcoat | While wearing this armour you may spend one energy to call Fracture with Polearms, Greatweapons or One Handed Weapons. | Armour: Medium |
| Medics Gambeson | You may offer first aid to characters who are bleeding out. While doing so the characters bleedout time is paused. This requires two hands, your full attention, appropriate roleplay and being stationary. | Armour: Light |
| Mountebanks Surprise | Once per day when you cast the Empower spell on a target you are also affected by the empower spell. | Weapon: Pair Short and One Handed |
| Reforging Gavel | You may cast or swift cast the Reforge spell as if you knew it. | Talisman: Tool |
| Saga of the Lost | A member of this sect will never become a conscious undead. If their spirit is called upon after their death they will be calm and aware of their circumstances. Members of this sect may roleplay stoic silence rather than pain while in the terminal state. | Reliquary |
| Serpent's Tail | You may cast the Venom spell as if you knew it. | Weapon: Polearm |
| Setting Blade | You may cast or swift cast the Mend Limb spell as if you knew it. | Weapon: Short |
| Standard of the Brave | Once per day, each member of the band who is attuned to a fragment of this Concordia may call ‘immune’ to a Fear effect that targets them. | Concordia: Banner |
| Strikers Hand | You may cast the Knockback spell as if you knew it. | Weapon: One Handed |
| Tacticians Demand | You may cast the Empower spell as if you knew it. | Weapon: One Handed |
| Torment’s Blade | You may cast the Fear spell as if you knew it. | Weapon: Short |
| Thieves Good Hand | You may cast the Silence spell as if you knew it. | Weapon: Short |
| Warmages Blessing | You gain one additional hitpoint. This item requires the Battlemage skill. | Talisman: Battlemages Circlet |
Expert Items
Expert Items require resources to create, as well as the Artisan having knowledge of its Plan. To learn additional plans, purchase the Extra Craft skill.
Expert items last three events.
The resources are as follows:
- Hw - Hartswood
- Bb - Beastbone
- Bs - Blacksap
- Sh - Shimmering Scales
- Fs - Forgesteel
- SI - Sun’s Iron
- Bg - Bloodglass
- Es - Essencite
| Item | Function | Type | Hw | Bb | Bs | Sh | Fs | SI | Bg | Es | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Apprentices Reliquary | Members of a Sect may transfer mana to each other. | Reliquary | 2 | 0 | 0 | 2 | 0 | 2 | 2 | 4 | |
| Apprentices Penknife | You gain one additional personal mana. | Weapon: Short | 3 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | |
| Barbarians Brutalizer | You may call Fracture or Knockback with this weapon. Alternatively you may call "Magic Damage 3" when striking a shield. | Weapon: Great Weapon | 0 | 2 | 0 | 0 | 3 | 2 | 0 | 0 | |
| Battlemages Vestment of Control | Twice per day you may cast the Silence spell for no mana. You must already know the Silence Spell to do this. | Armour: Medium | 0 | 0 | 0 | 2 | 0 | 0 | 2 | 2 | |
| Battlemages Vestment of Force | Twice per day you may cast the Knockback spell for no mana. You must already know the Knockback spell to do this. | Armour: Medium | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 2 | |
| Bending Reed Blades | You may call Fracture or Shackle with these weapons. | Weapon: Pair One Handed | 2 | 0 | 2 | 0 | 2 | 0 | 0 | 0 | |
| Blazesap Striker | While bonded to a character with a Naval Investment, if that investment takes the ‘Support the Fleet’ action, it will function as if it were two tiers higher. | Talisman: Tool | 0 | 0 | 5 | 0 | 2 | 2 | 0 | 2 | |
| Bloodslick Banner | Allows band members to heal each other, at the cost of hit points. | Concordia: Banner | 0 | 0 | 4 | 0 | 0 | 0 | 4 | 2 | |
| Comrades Knife | Whenever you cast or swift cast the Heal spell, you gain one hit point. | Weapon: Short | 0 | 0 | 0 | 0 | 0 | 2 | 3 | 0 | |
| Conqueror's Halberd | You may call Shackle or Fracture with this weapon. | Weapon: Polearm | 1 | 0 | 0 | 0 | 3 | 3 | 0 | 0 | |
| Daphne's Deathwhistle | While bonded to a character with a Military Investment, if that investment takes the ‘Support the Army’ action, it will function as if it were two tiers higher. | Talisman: Tool | 3 | 6 | 0 | 0 | 2 | 0 | 2 | 0 | |
| Dawns Pestle | When preparing potions you may spend two Beggars Root as one Rackoric or two Rackoric as one Beggars Root. You may only do this once per preparation. | Talisman: Tool | 2 | 3 | 0 | 0 | 0 | 2 | 3 | 0 | |
| Desperate Times | Once per day you may call Venom with this weapon for no energy or mana cost. You are also affected by Venom when you use this ability. | Weapon: Short | 0 | 0 | 3 | 0 | 1 | 0 | 0 | 0 | |
| Eldermere Charm | Your farm investment cannot become damaged unless it is particularly targeted, it takes a special action, or it acts as another kind of investment. In addition this investment grants either 4 Hartswood or 4 Beastbone as if it had diversified, without the reduction in keys | Talisman: Tool | 0 | 0 | 2 | 2 | 0 | 2 | 0 | 3 | |
| Elementalists Garb | This armour does not inhibit the casting of spells by a mage, as if they had the Battlemage skill. | Armour: Medium | 0 | 2 | 0 | 2 | 3 | 0 | 0 | 4 | |
| Enduring Shield | You gain the Deathless skill. If you already have the Deathless skill, this shield has no additional effect. | Talisman: Shield | 0 | 3 | 0 | 3 | 0 | 4 | 0 | 0 | |
| Escape Route | Once per day you may cast the Shackle spell as if you knew it for no mana. | Weapon: One Handed | 0 | 2 | 0 | 0 | 3 | 0 | 2 | 0 | |
| Eves Mortar | When preparing potions you may spend two Green Sunleaf as one Stonestem or two Stonestem as one Green Sunleaf. You may only do this once per preparation. | Talisman: Tool | 2 | 0 | 3 | 0 | 0 | 0 | 2 | 2 | |
| Flameborn Dagger | You may cast the Damage spell as if you knew it. | Weapon: Short | 0 | 0 | 0 | 1 | 0 | 3 | 0 | 0 | |
| Gray Wizards Robe | You gain one additional hitpoint. Requires the Magus skill. | Armour: Clothes | 0 | 0 | 0 | 2 | 0 | 0 | 2 | 2 | |
| Guardian Mage Staff | Twice per day, you may cast the Stun spell as if you knew it, for no mana. You are immune to the Magic Stun effect. Requires the Magus skill. | Weapon: Polearm | 2 | 0 | 0 | 4 | 0 | 2 | 0 | 2 | |
| Magehunters Call | Once per day you may cast the Silence spell as if you knew it for no mana. | Weapon: One Handed | 0 | 2 | 3 | 0 | 0 | 0 | 2 | 0 | |
| Mage Legion Standard | Grants members of the band two additional personal mana. | Concordia: Banner | 2 | 0 | 0 | 4 | 2 | 0 | 0 | 2 | |
| Manticore Hide Armour | You gain one additional hitpoint. | Armour: Medium | 0 | 4 | 2 | 2 | 0 | 0 | 2 | 0 | |
| Nightmare Hide Armour | You gain the Deathless skill. If you already have the Deathless skill, this armour has no additional effect. | Armour: Medium | 0 | 2 | 4 | 2 | 0 | 2 | 0 | 0 | |
| Opportunists Call | Once per day you may call Fracture with no energy cost. | Weapon: One Handed | 2 | 2 | 0 | 0 | 2 | 0 | 0 | 0 | |
| Phial of the Sun | Once per day when using the Surgeon skill you may decant some liquid from this phial and use it as if it were one herb of your choice. This may not be used for the crafting of potions. | Talisman: Tool | 0 | 0 | 2 | 2 | 0 | 0 | 2 | 2 | |
| Prime Hunters Bow | You gain one level of Divine Lore: Arcadian, but no masteries or votes. | Weapon: Bow | 3 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | |
| Purifying Scalpel | When you cast (but not swift cast) the Heal spell, you may also remove the Venom effect from the target. | Weapon: Short | 0 | 0 | 2 | 0 | 0 | 4 | 0 | 0 | |
| Rootwarder | Twice per day, you may cast the Shackle spell as if you knew it, for no mana. You are immune to the Magic Shackle effect. Requires the Magus skill. | Weapon: Polearm | 4 | 2 | 0 | 2 | 2 | 0 | 0 | 0 | |
| Scorpions Barb | Twice per day, you may cast the Venom spell as if you knew it, for no mana. You are immune to the Magic Venom effect. Requires the Magus skill. | Weapon: Polearm | 2 | 2 | 0 | 2 | 4 | 0 | 0 | 0 | |
| Scouts Bow | You gain the Deathless skill. If you already have the Deathless skill, this bow has no additional effect. | Weapon: Bow | 3 | 2 | 0 | 0 | 0 | 0 | 2 | 0 | |
| Skirmishers Aketon | You gain one additional hitpoint. | Armour: Light | 0 | 3 | 0 | 1 | 0 | 0 | 0 | 2 | |
| Slayers Banner | Grants band members abilities to resist common monstrous strikes and to strike back just as hard. | Concordia: Banner | 2 | 2 | 0 | 2 | 4 | 0 | 0 | 0 | |
| Survivors Platemail | You may ignore the roleplay effects of a single traumatic wound until the end of the battle. | Armour: Heavy | 0 | 2 | 0 | 2 | 2 | 0 | 4 | 0 | |
| Tail of the Beast | You may spend one energy to make the Shackle or Venom call with this weapon. | Weapon: Polearm | 3 | 3 | 0 | 0 | 0 | 0 | 0 | 3 | |
| Thunderous Awe | Once per day you may cast the Stun spell as if you knew it for no mana. | Weapon: One Handed | 0 | 0 | 0 | 2 | 0 | 3 | 2 | 3 | |
| Treacheries Kiss | Once per day you may cast the Venom spell as if you knew it for no mana. | Weapon: One Handed | 0 | 0 | 4 | 0 | 3 | 0 | 0 | 0 | |
| Unbroken Chain | Provides a Graver character wearing it an additional rank of Divine Lore: Cervitas but no masteries or votes. | Armour: Medium | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 3 | |
| Wayfarers Pyx | Once per day, when the sect that is bonded to this reliquary is performing a ceremony, its magnitude is reduced by two. | Reliquary | 0 | 0 | 0 | 0 | 0 | 4 | 4 | 4 | |
| Windborn | Once per day you may cast the Knockback spell as if you knew it for no mana. | Weapon: One Handed | 0 | 0 | 0 | 0 | 3 | 3 | 0 | 3 |
Masterwork Items
Masterwork Items require resources to create, as well as the Artisan having knowledge of its Plan. To learn additional plans, purchase the Extra Craft skill.
Masterwork items last four events.
| Item | Function | Type | Hw | Bb | Bs | Sh | Fs | SI | Bg | Es | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Arcane Shears | Twice per day you may use this item to cut a bond connecting a magical item to an individual. You may only use this item if you have the Artisan skill. | Talisman: Tool | 0 | 0 | 0 | 0 | 2 | 6 | 4 | 3 | |
| Arch Priests Blade | As long as you know any of the Heal, Purify or Mend Limb spells, Twice per day you may cast the Heal, Purify and Mend Limb spells simultaneously for a cost of one mana or two mana if swift cast. | Weapon: One Handed | 7 | 5 | 0 | 0 | 0 | 0 | 3 | 2 | |
| Archmage's Staff | Twice per day you may cast, or where appropriate swift cast, any spell you know for no mana cost. | Weapon: Polearm | 2 | 0 | 5 | 7 | 0 | 0 | 0 | 4 | |
| Armsman's Amulet | You gain the Weaponmaster skill | Talisman: Jewellery | 0 | 4 | 0 | 0 | 0 | 5 | 3 | 0 | |
| Artebazzani Artifact | Once per day, your sect may join with another sect to perform a ceremony together. While your sects may perform the ceremony together they are still treated as separate sects for all other purposes. Your Sect does not gain the benefit of the Sects reliquaries, if any. | Reliquary | 0 | 4 | 4 | 4 | 4 | 4 | 4 | 0 | |
| Avalanche | You may spend one energy to call either Break or use the Mighty Blow effect with this weapon. | Weapon: Great Weapon | 7 | 0 | 0 | 0 | 5 | 0 | 7 | 0 | |
| Barons Blessed Cairn | Up to two times per day, when your sect targets a Herb Garden, Wilderness, Farm, Mine, or Business with a ceremony which increases its resource output, you may choose another investment of the same type in the same or an adjacent region to also receive the effects of that ceremony | Reliquary | 0 | 3 | 3 | 3 | 3 | 3 | 3 | 12 | |
| Battlehealers Coat | When you cast or swift cast the Heal, Purify or Mend Limb spells you regain one hitpoint. | Armour: Light | 0 | 5 | 3 | 0 | 0 | 0 | 0 | 4 | |
| Beggars Key | Twice per day after thirty seconds of roleplay you may open a portal as you had used the Channel Waystone spell. You may use this power if you are wearing armour. | Talisman: Jewellery | 3 | 0 | 4 | 0 | 5 | 0 | 5 | 0 | |
| Bloodcloak | Three times per day when you use the Surgeon skill you can roleplay drawing some of your own blood and using it in place of a herb of your choice. Thies does not damage you or affect your hitpoints. | Talisman: Tool | 0 | 3 | 0 | 6 | 0 | 0 | 0 | 5 | |
| Bracelet of the Young Ward | You gain the Bulwark skill. | Talisman: Jewellery | 0 | 0 | 5 | 0 | 0 | 7 | 2 | 0 | |
| Brandts Blade | You may spend one energy to call Silence with this weapon on a strike that would deal damage. When you use this effect you are also affected by Silence. | Weapon: One Handed | 0 | 0 | 3 | 0 | 8 | 0 | 4 | 3 | |
| Celebrants Chain | Twice per Summit you may perform the 'Enlightened Ceremony' ceremony for two magnitude.
This item requires the character bonded to it have at least Divine Lore 2 Lumos. |
Talisman: Jewellery | 4 | 0 | 0 | 0 | 4 | 4 | 3 | 3 | |
| Dragonhide Plate | You gain two additional hitpoints. | Armour: Medium | 4 | 0 | 3 | 8 | 0 | 0 | 0 | 0 | |
| Duelists Obstinate Ally | When you spend one energy you regain one hitpoint. | Talisman: Shield | 0 | 0 | 7 | 0 | 0 | 3 | 6 | 0 | |
| Forgemasters Shield | You may spend one energy to remove the Break effect from this Shield. This requires five seconds of uninterrupted roleplay. Performing this action causes you to be affected by ‘Heal 1’. | Talisman: Shield | 0 | 0 | 0 | 0 | 8 | 2 | 0 | 4 | |
| Forgesteel Armour | You may spend one energy to ignore a Fracture call. | Armour: Medium | 4 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | |
| Guardians Banner | Members of the band bonded to this Concordia may use it to recall out of battle. | Concordia: Banner | 0 | 8 | 0 | 0 | 0 | 0 | 4 | 0 | |
| Harness of Heartiness | After five seconds of roleplaying that includes a loud invocation of cleansing, you may spend one energy to remove the Venom condition from yourself. Performing this action causes you to be affected by ‘Heal 1’. | Armour: Heavy | 4 | 0 | 6 | 0 | 0 | 0 | 4 | 0 | |
| Hunters Ark | Members of this sect who are performing an Arcadian ceremony may use Beastbone instead of Crystal Mana. Every two measures of Beastbone count as one Crystal Mana. | Reliquary | 2 | 10 | 2 | 2 | 2 | 2 | 2 | 2 | |
| Illuminating Forge | Members of this sect who are performing a Lumos ceremony may use Sun’s Iron instead of crystal mana. Every two measures of Sun’s Iron counts as one Crystal Mana. | Reliquary | 2 | 2 | 2 | 2 | 2 | 10 | 2 | 2 | |
| Immortals Shield | You gain the Unstoppable and Deathless skills. | Talisman: Shield | 7 | 0 | 4 | 0 | 0 | 0 | 5 | 0 | |
| Lantern of Azime | One per day, you may cast ‘Arc Purify’ as if you knew the spell. Doing so requires a full 30 second cast, but costs no mana. The caster must follow all other spellcasting rules. This spell does not require a specific target. | Talisman: Tool | 0 | 0 | 5 | 4 | 0 | 0 | 4 | 4 | |
| Lantern of Unseen Ember | Once per day, the user may cast Magic Fire as ‘Arc’ through this Item. | Talisman: Tool | 0 | 0 | 0 | 2 | 2 | 8 | 0 | 2 | |
| Legionnaires Commandment | When your Sect completes a ceremony that targets characters who are all members of a single band, the ceremony may also target members of a different band that are from the same Realm. | Reliquary | 5 | 3 | 0 | 8 | 4 | 0 | 0 | 5 | |
| Lich Paragon’s Robe | You gain the Deathless skill and are immune to the 'Silence' effect. | Armour: Clothes | 0 | 3 | 0 | 0 | 0 | 4 | 0 | 6 | |
| Matched Thunderbolts | If you strike a shield or individual with both weapons at once, you may spend one energy and call knockback. | Weapon: Pair One Handed | 4 | 0 | 0 | 6 | 0 | 4 | 0 | 0 | |
| Mundane Forcebarrier | You gain two additional personal mana and one additional hitpoint. | Talisman: Shield | 0 | 0 | 7 | 0 | 0 | 0 | 3 | 4 | |
| Opened Eye | Twice per day you may cast the Fear spell for no mana. You must know the Fear spell to use this effect. | Weapon: Polearm | 4 | 4 | 6 | 1 | 0 | 2 | 0 | 2 | |
| Pathfinders Gambit | Once per day, a character bonded to this item may swift cast a modified version of the Recall spell. | Talisman: Jewellery | 0 | 0 | 0 | 0 | 0 | 6 | 6 | 6 | |
| Philosophers Charm | Once per day, a character bonded to this item may transmute X amount of minerals into any one other mineral. In this circumstance X equals the amount of mana being expended. This requires thirty seconds of roleplay and the presence of a Civil Servant. | Talisman: Jewellery | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 4 | |
| Pugilists Charm | You may spend one energy to restore a limb affected by the Fracture call. This requires five seconds of roleplay that is interrupted upon receiving a strike to you or your target. | Talisman: Jewellery | 0 | 8 | 0 | 4 | 2 | 0 | 0 | 0 | |
| Pyromancers Staff | Twice per day you may cast the Damage spell for no mana. You may spend one Mana to ignore a Magic Damage effect. You must know the Damage spell to use these effects. | Weapon: Polearm | 5 | 0 | 0 | 0 | 3 | 6 | 5 | 0 | |
| Robe of the Saviour | Twice per day when you cast or swift cast the Heal spell you may do so without spending mana. | Armour: Clothes | 5 | 0 | 0 | 6 | 0 | 0 | 6 | 0 | |
| Robes of the Seer | You gain two additional personal mana. | Armour: Clothes | 6 | 0 | 3 | 0 | 0 | 0 | 0 | 6 | |
| Runeplate | You gain two additional hitpoints. | Armour: Heavy | 0 | 0 | 0 | 0 | 8 | 5 | 0 | 0 | |
| Sargents Fist | You gain two additional energy. | Weapon: Great Weapon | 0 | 0 | 4 | 3 | 5 | 0 | 5 | 0 | |
| Seers Knife | You gain two additional personal mana. | Weapon: Short | 0 | 0 | 6 | 0 | 4 | 4 | 0 | 3 | |
| Shattering Stone | Members of this sect who are performing an Anarch ceremony may use Bloodglass instead of crystal mana. Every two measures of Bloodglass counts as one Crystal Mana. | Reliquary | 2 | 2 | 2 | 2 | 2 | 2 | 10 | 2 | |
| Slayers Blade | Gain one additional energy. | Weapon: Great Weapon | 0 | 8 | 4 | 0 | 0 | 0 | 0 | 0 | |
| Smiths Polearm | You may spend one energy to remove the Break effect from this weapon. This requires five seconds of uninterrupted roleplay. Performing this action causes you to be affected by ‘Heal 1’ | Weapon: Polearm | 0 | 4 | 0 | 4 | 0 | 0 | 8 | 0 | |
| Soldiers Hauberk | Gain one additional energy. | Armour: Medium | 4 | 0 | 4 | 0 | 4 | 0 | 0 | 0 | |
| Squires Mail | Gain one additional energy. | Armour: Light | 0 | 0 | 0 | 4 | 0 | 0 | 4 | 4 | |
| Blade of Peace | You may cast the Heal, Mend Limb and Purify spells as if you knew them. | Weapon: One Handed | 0 | 5 | 4 | 0 | 5 | 0 | 0 | 5 | |
| Blade of War | You may cast the Knockback, Stun, Damage and Venom spells as if you knew them. | Weapon: One Handed | 5 | 0 | 0 | 5 | 0 | 5 | 0 | 0 | |
| Starlit Pool | Members of this sect who are performing a Stallia ceremony may use Black Sap instead of crystal mana. Every two measures of Black Sap counts as one Crystal Mana. | Reliquary | 2 | 2 | 10 | 2 | 2 | 2 | 2 | 2 | |
| Steel Pillar | Members of this sect who are performing a Cervitas ceremony may use Forgesteel instead of crystal mana. Every two measures of Forgesteel counts as one crystal mana. | Reliquary | 2 | 2 | 2 | 2 | 10 | 2 | 2 | 2 | |
| Warfletcher | You gain two additional hitpoints. | Weapon: Bow | 6 | 0 | 3 | 0 | 4 | 0 | 0 | 0 | |
| Warlocks Longknives | You may either expend one energy to regain one personal mana or expend three personal mana to regain one energy. | Weapon: Pair One Handed | 0 | 0 | 0 | 5 | 3 | 3 | 0 | 5 | |
| Warriors Right Hand | Gain one additional energy. | Weapon: One Handed | 0 | 4 | 5 | 0 | 0 | 0 | 4 | 0 | |
| Weighted Scales | Members of this sect who are performing a Panoply ceremony may use Shimmering Scales instead of crystal mana. Every two measures of Shimmering Scales counts as one Crystal Mana. | Reliquary | 2 | 2 | 2 | 10 | 2 | 2 | 2 | 2 | |
| Wolverines Bite | Twice per day when you use Fracture you may strike two targets instead of one for no additional cost. You have only 10 seconds to deliver the second Fracture. | Weapon: Pair One Handed | 5 | 6 | 0 | 0 | 0 | 0 | 0 | 5 |