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Combined display of all available logs of Esterrapedia. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

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  • 11:18, 13 June 2023 Leo talk contribs created page Lion's Roar (Created page with " == Arcadian Magnitude 40 == == Performing the Ceremony == Performing this Ceremony takes at least 10 minutes of roleplaying. This Ceremony targets a character who must be present throughout but need not be one of the priests performing the Ceremony. This Ceremony is an Enchantment. A target may only be under one Enchantment effect at a time. == Effects == The target character may cast a single Mass Knockback once per day for no cost. If you recover all energy from a...") Tag: Visual edit
  • 11:18, 13 June 2023 Leo talk contribs created page Like Water Through Your Fingers (Created page with " = Rules = == Panoply Magnitude 30 == == Performing the Ceremony == Performing this Ceremony takes at least 10 minutes of roleplaying. This Ceremony targets a character who must be present throughout, but need not be one of the priests performing the Ceremony.They become the Prophet as described in the rules about Curses This Ceremony is a Curse, and therefore interacts with anything that would remove or affect Curses. == Effects == Target loses three quarters of all...") Tag: Visual edit
  • 11:17, 13 June 2023 Leo talk contribs created page Like a Moth to a Flame (Created page with " = Rules = == Lumos Magnitude 10 == == Performing the Ceremony == Performing this Ceremony takes at least 2 minutes of roleplaying. This Ceremony targets a character who must be present throughout, but need not be one of the priests performing the Ceremony.They become the Prophet as described in the rules about Curses This Ceremony is a Curse, and therefore interacts with anything that would remove or affect Curses. == Effects == The Cursed character is supernaturall...") Tag: Visual edit
  • 11:17, 13 June 2023 Leo talk contribs created page Liberartiste (Created page with "One of the Lerona Mere Archetypes<blockquote>Great thanks goes out to Luke Cannon for his amazing work on the Liberartiste. The theming, personality and strength shows through. The Concord team is very happy with this archetype and all thanks should go to Luke.</blockquote> == Overview == Equal parts performers and critics, master crafters and master muses, the Liberartistes are a new style of performer that has taken Lerona Mere by storm. Their cutthroat but kind h...") Tag: Visual edit
  • 11:16, 13 June 2023 Leo talk contribs created page Lerona Mere Look and Feel (Created page with "= Look and Feel = Lerona Mere is a metropolis that draws from the Italian cities states such as Venice, the Hanseatic League and other powerful cities in the late medieval and early renaissance. However a powerful sense of urban style is tempered by revolution. Fine billowing shirts and wide hats, but also daggers and knee cops. Jewels and tall boots, but wide belts and reinforced gloves. The perfect Lerona Mere citizen is equal parts ready for a masquerade ball, a ship'...") Tag: Visual edit
  • 11:16, 13 June 2023 Leo talk contribs created page Lerona Mere Culture and People (Created page with " = The People = Prior to the revolution, Lerona Mere could have been called a city divided by coin and blood. With the hereditary rich banished from the city at steel or sail, Legend City has become a city divided by loyalty and legend. The time of the revolution will not be forgotten and still exists fresh in the culture and mindset of the city's people. The average citizen of Lerona Mere (sometimes called Mere-ites or simply Lerona Mere) is cocky, witty and confident....") Tag: Visual edit
  • 11:15, 13 June 2023 Leo talk contribs created page Leave the Past Behind (Created page with "= Rules = == Anarch Magnitude 4 == == Performing the Ceremony == Performing this Ceremony takes at least 2 minutes of roleplaying. This Ceremony targets a character who must be present throughout, but need not be one of the priests performing the Ceremony. == Effects == Target character changes their Investment to a new form of investment at Tier 1, and may move it to a different region if they wish. That character can never possess that kind of investment again - if...") Tag: Visual edit
  • 11:15, 13 June 2023 Leo talk contribs created page Law in Concord (Created page with "== Law in The Concord == In the signing of The Concord, the five realms ceded much of their legal powers to a single judicial branch of the civil service. This was primarily done so that a single rule of law could settle on the land, rather than the newly free to move citizens of The Concord being caught out by local traditions which could not agree on who had primacy. This legal system is one operated by Magistrates employed by The Concordian Civil Service and is genera...") Tag: Visual edit
  • 11:04, 13 June 2023 Leo talk contribs created page Knowledgeable Missive (Created page with " = Rules = == Stallia Magnitude 2 == == Performing the Ceremony == Performing this Ceremony takes at least 2 minutes of roleplaying. This Ceremony requires a missive of a single page, which must be written before the Ceremony can begin. == Effects == The message that you have written is magically sent to the Stallia Herald or Eternal of your choice, so long as you have properly addressed it. There is no guarantee that you will receive a response, and the Ceremony does...") Tag: Visual edit
  • 11:04, 13 June 2023 Leo talk contribs created page Knowledge of its Own Accord (Created page with " = Rules = == Stallia Magnitude 4 == == Performing the Ceremony == Performing this Ceremony takes at least 2 minutes of roleplaying. This Ceremony targets two characters who each know at least one spell that the other does not. These characters must be present throughout, but need not be one of the priests performing the Ceremony. == Effects == Two characters who know spells exchange one of their known spells for one that the other character knows, learning the new on...") Tag: Visual edit
  • 11:04, 13 June 2023 Leo talk contribs created page Kings Ranger (Created page with "One of the Bordevarian Archetypes == Overview == The Kings Rangers are viewed with fear and mystery within Bordevar. These expert archers and woodsfolk protect the Kingdom from within and without. Ranging far into enemy lands in pursuit of treachery against Bordevar and searching out spies and traitors within the King's lands. Skilled combatants, cunning spies and loyal to the end, the King's Rangers are part espionage, part paramilitary and part honour bound loyali...") Tag: Visual edit
  • 11:03, 13 June 2023 Leo talk contribs created page Kingdom of Bordevar Look and Feel (Created page with "== Overview == High Arthurian fantasy through and through. Bordevar encompasses everything from the knight in gleaming armour, to the high wizard, to the common farmer. Drawing also from Chivalric France and the War of the Roses, Bordevar is a place of heraldry, prominent colours and prominent iconography. The common folk tend towards more muted colours compared to those of the Nobility but colours nonetheless. '''Feel''' Arthurian, Tournament Colours, Heroic, Romantic...") Tag: Visual edit
  • 11:03, 13 June 2023 Leo talk contribs created page Bordevarian Archetypes (Created page with "Bordevarian archetypes all draw on aspects of Bordevarian social and military life. Ranging from heroic knights bound by honour, through to the peasant peoples that keep the nation afloat. == Kingdom of Bordevar Archetypes == High Warmage - Masters of war magic and arcane warriors. Avowed Knight - Honourable knights bound by pledges of service and restricted into service. Kings Ranger - Spies, assassins, and scouts of the Kingdom. Masters hunters of the Ki...") Tag: Visual edit
  • 11:01, 13 June 2023 Leo talk contribs created page Bordevarian Knighthood, Nobility and Commonfolk (Created page with "= Overview = As a strictly separated culture, Bordevar has grown from is Drummondite Cultural heritage, the Ethos of King Artourious and their martial way of life to become what it is today. Young children grow up in farmsteads hearing the tales of Knightly Valours of Noble Virtue and the path to disgrace that failure can bring. It forms the core of Bordevarian society that all other aspects are built upon. == The Common Folk == To be a common folk (or leyfolk, or lowbo...") Tag: Visual edit
  • 11:00, 13 June 2023 Leo talk contribs created page Kingdom of Bordevar People and Culture (Created page with "= The People = Romantic and noble, even the lowest people of Bordevar believe in concepts of truth and justice to some extent. It is unclear how much of this is the power of propaganda and social pressure, or how much it is a unified desire to see good in the world. In all, they are people largely like those you would find elsewhere, if driven to a greater sense of drama and conviction in equal parts. The common folk of Bordevar are wholesome and dedicated to their lot....") Tag: Visual edit
  • 10:57, 13 June 2023 Leo talk contribs created page Jarl (Created page with "One of the Iron Valley Archetypes == Overview == To an Iron Valley Captain, the sea is a means to an end, a road to ports and trade, a path to harbours to raid. It is of little concern beyond the ways in which it can put your life to an end. To a Jarl, it is far more than that. The sea is a place of ultimate mysteries, of depths so far they can crush the body and freeze the blood. Beneath the surface are mountains taller than those that make the Valley, creatures th...") Tag: Visual edit
  • 10:56, 13 June 2023 Leo talk contribs created page Iron Valley Look and Feel (Created page with "= Iron Valley Look and Feel = The Iron Valley is inspired primarily by the dark and viking ages in Britain, with a fantasy twist. Being a people deeply invested in their land, Valleyfolk also tend towards ‘a lot’, that being a lot of armour, a lot of jewellery, a lot of parts. If you never had to fight more than a few kilometers from your house you would bring all your kit with you every time as well. '''Feel''' Dark Ages, Viking age, Heavy, Warm, homespun, functio...") Tag: Visual edit
  • 10:56, 13 June 2023 Leo talk contribs created page Iron Valley Hospitality (Created page with "=== Hospitality in the Valley is about community and history. === The people of the Valley have been meeting, celebrating, and living in the same places for thousands of years. The history of a thousand feasts, rituals, and funerals is written into the land, its people, and its traditions. As such entering an Iron Valley gathering can feel in some ways arcane and mystical, with throngs of people reciting strange rhymes, odd hand gestures and dances. But in all ways an Ir...") Tag: Visual edit
  • 10:55, 13 June 2023 Leo talk contribs created page Iron Valley Culture (Created page with "= The People = In many ways, the Valleyfolk are a simple people. Their ways are that of the high valleys and have not changed in hundreds of years. As such they feel a deep connection to their culture, their homes and their people. The archetypal Valleyfolk is proud, forward and loyal. The Valleyfolk are built like stone and will not be moved, they can be defensive but rush to the aid of those they consider close, they are prone to disagreement but will always support th...") Tag: Visual edit
  • 10:52, 13 June 2023 Leo talk contribs created page Investor's Missive (Created page with "= Rules = == Panoply Magnitude 2 == == Performing the Ceremony == Performing this Ceremony takes at least 2 minutes of roleplaying. This Ceremony requires a missive of a single page, which must be written before the Ceremony can begin. == Effects == The message that you have written is magically sent to the Panoply Herald or Eternal of your choice, so long as you have properly addressed it. There is no guarantee that you will receive a response, and the Ceremony does...") Tag: Visual edit
  • 10:52, 13 June 2023 Leo talk contribs created page Interacting with the Dead & Dying (Created page with "When a character is bleeding out or incapacitated there are a number of possible actions that may want to be taken by both friend and foe. These interactions must follow the standard safety and content guidelines, although victims should also not abuse these guidelines for personal in-game protection or gain. Bleed-Out time is Three (3) Minutes unless you are affected by something that reduces this, such as Venom, which reduces a characters bleed out time to 1 minute....") Tag: Visual edit
  • 10:47, 13 June 2023 Leo talk contribs created page Inquisitor's Seeking Eye (Created page with "= Rules = == Lumos Magnitude 10 == == Performing the Ceremony == Performing this Ceremony takes at least 2 minutes of roleplaying. This Ceremony targets a Military Investment, whose owner must be present throughout, but need not be one of the priests performing the Ceremony. This Ceremony is an Enchantment. A target may only be under one Enchantment effect at a time. == Effects == The target military investment gains three bonus tiers as long as it undertakes the ‘...") Tag: Visual edit
  • 10:46, 13 June 2023 Leo talk contribs created page Huscarl (Created page with "One of the Iron Valley Archetypes == Overview == There comes a time when the greatest of armies fall, when the heroes of The Valley lie cold and alone in the mud. The life of war that so many of the Valley’s greatest heroes pursue is one that very rarely ends in calm, quiet success. For many, it ends in short, sharp pain. When these warfighters fall, many see their memories fall as well. The children of distant buroughs of little regard, dead in foreign lands of l...") Tag: Visual edit
  • 10:46, 13 June 2023 Leo talk contribs moved page History of the Kingdom of Bordevar to The Kingdom of Bordevar History without leaving a redirect
  • 10:45, 13 June 2023 Leo talk contribs created page Hopeforged (Created page with "= Rules = == Lumos Magnitude 35 == == Performing the Ceremony == Performing this Ceremony takes at least 10 minutes of roleplaying. This Ceremony targets a weapon, item, or prop which must be present throughout the Ceremony. This Ceremony is an Enchantment. A target may only be under one Enchantment effect at a time. == Effects == The target weapon, item, or prop is immune to the Break effect. In addition, if the item is an Artisan crafted item, its remaining duratio...") Tag: Visual edit
  • 10:44, 13 June 2023 Leo talk contribs created page History of the Kingdom of Bordevar (Created page with " == The Dukes Betrayal == King Archibald Bordevar, also known as Archibald the Mageking, Archibald the Great or Archibald the Heretic, was an anomaly. The last nine kings of Drummond had each ruled for less than ten years, including the last four which had been of House Bordevar. But Archibald took the throne at the age of seventeen and ruled until he was sixty-eight. His rule was marked by the massively increased power of the Throne (which had languished under weak shor...") Tag: Visual edit
  • 10:44, 13 June 2023 Leo talk contribs created page Iron Valley History (Created page with "= The Age of Stone = The history of the Iron Valley has no start, it always was. People have lived in the foothills of Windholme and Brotherslee for thousands of years, raising livestock, hunting and existing in small family clans. From these clans came a simple religion of three parts that worshipped the skilled hunters of the lands. The Stone Bear, Iron Wolf and Star Owl. Those who died would walk in the footsteps of these beasts and those that managed to catch up to t...") Tag: Visual edit
  • 10:42, 13 June 2023 Leo talk contribs created page File:LM Region.png
  • 10:42, 13 June 2023 Leo talk contribs uploaded File:LM Region.png
  • 10:42, 13 June 2023 Leo talk contribs created page Lerona Mere (The Region) (Created page with "While Lerona Mere recalls images of The Concords greatest metropolis, the region itself is home to a wide variety of locales outside of its sprawling city. The verdant fields of The Madre Campo, the crystal calm Lake Isabella or the hard lands of Est Speranza, the region of Lerona Mere is more than a city with some measly outskirts. Something its people take great pride and love in. The nature of distance has led to a strange reality for the further afield parts of the...") Tag: Visual edit
  • 10:39, 13 June 2023 Leo talk contribs created page File:LM banner.png
  • 10:39, 13 June 2023 Leo talk contribs uploaded File:LM banner.png
  • 10:39, 13 June 2023 Leo talk contribs created page Lerona Mere History (Created page with " == The Southern Colonies == The Artebazzani, like any empire, wants to expand its borders as cost effectively as possible. In pursuit of this The Empire engaged in warfare, diplomacy and colonisation across the great trade sea. While many of these efforts would fail, enough were grand successes that the process continues to this day. The Southern Colonies of Esterra were one such colonial endeavour. A consortium of trade families funded the expedition an in 90BE the fi...") Tag: Visual edit
  • 10:35, 13 June 2023 Leo talk contribs created page High Warmage (Created page with "One of the Bordevarian Archetypes = Overview = The original companions on King Artourious Bordevar included a single powerful warmage that kept loyalty to their liege when he fled to Esterra. Over time the skills of this mage created a lineage of loyal servants of the crown. Mixing powerful combat magic, ambition and a heroic disposition, the High Mages of Bordevar are mighty arcanists. However, the looming presence of Artourious still casts a dour shadow over the...") Tag: Visual edit
  • 10:33, 13 June 2023 Leo talk contribs created page Historic Research - Summer 222 (Created page with "<blockquote> == '''The Conquered: History and Faith of the Endemani of Central Esterra''' == </blockquote>''Collected and Written by Brother Michael of the Starsworn Priory, Weiland.''<blockquote>“The people here are a weak sort and have allowed my band to move swiftly among them. While they arm themselves, they lack steel in their hearts and their blades. It will be of little matter to conquer them.” Ser Gweneth Driaster, Knight of Bordevar in communication with Du...") Tag: Visual edit
  • 10:31, 13 June 2023 Leo talk contribs created page Historic Research - Winter 222 (Created page with "<blockquote> == A Study into the Witch of Legend == </blockquote>''Compiled by Houndspriest Lucas Strolker, Wolstad and Civil Service Archivist Selina Stolm''<blockquote>''“Loving mother, what have I done to deserve my fate?'' ''To be so lost and beyond your arms.'' ''Loving Mother, your priests come to me no more.'' ''To be so ruined and beyond your eyes.'' ''Loving Mother, what have I done to deserve my fate?”''</blockquote>The above carving was found and trans...") Tag: Visual edit
  • 10:29, 13 June 2023 Leo talk contribs created page Historic Research - Summer 221 (Created page with "<blockquote> == '''An Assessment of the Economic Concerns and Historial Trading Natures of the Prominent Nations of Esterra and Beyond.''' == </blockquote><sub>Compiled by Archivist Vinetzi De Cabuelo</sub> === '''Foreword''' === The following document draws primarily from the trading records that remained within the Relazaione in Lerona Mere following the revolution and within the various trading houses of Obregon. This information has been bolstered by documentation f...") Tag: Visual edit
  • 10:26, 13 June 2023 Leo talk contribs created page High Historian (Created page with "See Concordian Titles for other important figures of the Concord. = High Historian = The High Historian works closely with the Concordian Archives and the Civil Service to guide research into the history, world and society that The Concord inhabits. In doing so they can reveal lost mysteries, forgotten techniques and useful knowledge. == Election == By nomination of a Senator and the vote of the Senate conducted each Summit. Any Concordian citizen who does not hold...") Tag: Visual edit
  • 10:23, 13 June 2023 Leo talk contribs created page Herbs (Created page with "See also List of Apothecary Potions and Surgical Skills for some more information about herbs.. == Overview == There are five '''Herbs''' that are used by Apothecaries and Surgeons during events to craft potions or perform healing. All resources are represented by a physical card (a "phys-rep") that may be the item itself, a deed of ownership, a measure of an amount or a wain of a large amount. '''Herbs''' have their own effects when used by a Surgeon on a pati...") Tag: Visual edit
  • 10:22, 13 June 2023 Leo talk contribs created page Hearthfire Circle (Created page with " == Lumos Magnitude 4 == == Performing the Ceremony == Performing this Ceremony takes at least 2 minutes of roleplaying. This Ceremony targets a character who must be present throughout, but need not be one of the priests performing the Ceremony. == Effects == The target character recovers all lost hit points, as well as any fractures, venom or silence effects that they are affected by. Additionally, the target character may ignore the roleplay effect of any traumatic...") Tag: Visual edit
  • 10:21, 13 June 2023 Leo talk contribs created page Head Surgeon (Created page with "See also Concordian Titles == Overview == Leader of the Passage Field Hospital, the Head Surgeon is responsible for the reliable operation of a Summits primary medical facility. They see to the spiritual and traumatic wounds of Concordian heroes, ensure the well being and function of the hospital and act as the primary expert on matters of medical concern within the Concord. ==== Election ==== By nomination of a Senator and the vote of the Senate conducted every Wi...") Tag: Visual edit
  • 10:20, 13 June 2023 Leo talk contribs created page Hands of the Healer (Created page with " = Rules = == Cervitas Magnitude 15 == == Performing the Ceremony == Performing this Ceremony takes at least 5 minutes of roleplaying. This Ceremony targets a character who must be present throughout, but need not be one of the priests performing the Ceremony. This Ceremony is an Enchantment. A target may only be under one Enchantment effect at a time. == Effects == The target may swift cast Heal for 1 mana rather than 2. Additionally, the target also gains two addit...") Tag: Visual edit
  • 10:20, 13 June 2023 Leo talk contribs created page Greenweald Hospitality (Created page with "= Greenweald Hospitality = Hospitality in The Greenweald is about protection and life. In a place so full of danger, malady and corruption, to enter a tavern, arrive at a campfire or return home is seen as the end of a journey. The end of a trial. It is place where people come together to look after each other, to protect each other against a hateful outside world and to celebrate. Built around the hearth, fire and light keep the Weald at bay, while our joy and faith ke...") Tag: Visual edit
  • 10:19, 13 June 2023 Leo talk contribs created page Greenweald Baronies Look and Feel (Created page with "= Look and Feel = The Greenweald Baronies are drawn from the Black Forests of late medieval Germany, from the dark woods of Grimm's Fairy Tales and from the cursed corners of Warhammers Empire. Deep colours, protective garb and a hundred small totems of protection mark a Wealder. Where other realms mark their wealth and power, Wealders mark their skill and survivability. While they do share a few markers with Lerona Mere and the Iron Valley, The Baronies can be recognis...") Tag: Visual edit
  • 10:19, 13 June 2023 Leo talk contribs created page Greenweald Baronies History (Created page with "See Greenweald Baronies and Greenweald Traditions for more information. == The Foundings == Thirty years before the establishment of Niccolo’s great church, a motley group of his followers in Southern Esterra considered the great forests that dominate the centre of the continent. This Greenweald has long existed as a natural barrier and a source of great danger. Its cursed boughs produced monsters, curses and dangerous wartribes of all kinds and was a constant...") Tag: Visual edit
  • 10:18, 13 June 2023 Leo talk contribs created page Wealdsage (Created page with "= Overview = The arcane is just another tool the Wealders use to protect themselves and their townships from the predations of their cursed home. Many among the Baronies have some amount of a gift with spells and many more will force the matter through arcane training. Over time numerous small arcane traditions have sprung up in different Baronies, but none are so widespread or as influential as the Wealdsages. Wealdsages learn the magic of the Weald itself, the magic o...") Tag: Visual edit
  • 10:17, 13 June 2023 Leo talk contribs created page Ritter (Created page with "= Overview = While the cursed Greenweald forest is a place of danger and arcane malady, it is also a place of riches. The verdant groves of hartswood, thunder oak and other natures bounties support the baronies in their survival and are an appealing lure of greedy foes. The duty of the Greenwealds defence falls to the Ritters, a group of warrior-leaders who mix skill at arms with academic knowledge and careful strategy. Pragmatic and skilled, Ritters are the leaders of t...") Tag: Visual edit
  • 10:17, 13 June 2023 Leo talk contribs created page Houndspriest (Created page with "= Overview = For many, the Houndspriest is the image of a Greenwealder; a weilder of faith and steel against the evil of a dark and malevolent world. To the Houndspriests, they are a service to their people, driven by obligation, revenge, regret and a thousand other personal reasons. Their path takes them deep into the woods and beyond searching for the the curses, maladies and monsters that would bring down the Baronies. With the Spheres as their light they will succeed...") Tag: Visual edit
  • 10:16, 13 June 2023 Leo talk contribs created page Huntsmarshall (Created page with "A grim tiding in the woods, the wide-brimmed hats, manacles and gleaming badge of a Huntsmarshall can mean only bad tidings. These bounty hunters serve the baronies, seeking out those who have been judged guilty, those who would upset the finely tuned balance of survival in the Greenweald for personal gain. Whereas Houndspriests seek out monsters and Ritters defend the Baronies against invasion, Huntsmarshalls seek out very human criminals. == Need == '''Combatant''' T...") Tag: Visual edit
  • 10:15, 13 June 2023 Leo talk contribs created page Grace in Forgiveness (Created page with "= Rules = == Lumos Magnitude 10 == == Performing the Ceremony == Performing this Ceremony takes at least 2 minutes of roleplaying. This Ceremony targets a cursed character who must be present throughout, but need not be one of the priests performing the Ceremony. In order for this Ceremony to succeed, the original Prophet who gave them the Curse they want removed must also be present for the Ceremony and must consent for the Curse to end, though again they need not be...") Tag: Visual edit
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