See also List of Apothecary Potions and Surgical Skills for some more information about herbs..

Overview
There are five Herbs that are used by Apothecaries and Surgeons during events to craft potions or perform healing. All resources are represented by a physical card (a "phys-rep") that may be the item itself, a deed of ownership, a measure of an amount or a wain of a large amount.
Herbs have their own effects when used by a Surgeon on a patient. A surgeon applies these herbs by interacting with the patient for 30 seconds. The details for each herb can also be found on the resource card itself. In the lists of Potions, each of the these resources is referred to by its short-form, detailed below.

BR - Beggars Root
Replaces the roleplaying effects of a spiritual wound with a comfortable stupor.
GS - Green Sunleaf
Allows the character to ignore the roleplaying effects of a traumatic wound.
Rk - Rakoric
Removes the Venom effect.
St - Stonestem
Repairs a limb affected by Fracture.
TB - Thrones Boon
Restores 4 lost hit points to a character.
Note: In the future, there may be icons or symbols used to represent these resources.
How do I get herbs?
See Investments for further detail.
- Militaries and Navies can acquire resources when performing an Independent Action.
- Each is likely to obtain a random handful of measures or ingots.
- Herb Gardens produce a selection of all herbs
- 5 measures of Thrones Boon and 2 measures each of Beggars Root, Rakoric, Green Sunleaf and Stonestem.