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We Choose To Be Hearoes, For Better or Worse

From Esterrapedia


Yet again would the heroes of The Concord throw themselves into the pointed conflicts of Southern Esterra, striving to earn the victories that they so crave. The portal of Passage perhaps saw some of its most constant use this past year, and the Summer Summit became no stranger to the echoes of sorrow and cheer alike. The results of last Season’s Confluxes can be found within, roughly summarised.

Location Time Forces Result Effect
Near Baelags Holdfast, Windholme 5:30pm, Day 1 11 Heroes Victory? A diplomatic meeting with The Severed Lords would provide new information for The Concord to consider.
Within the sewers near Shagston, Lerona Mere 8pm,

Day 1

12 Heroes Victory A putrid nest of Sewerslangs would be successfully discovered and incinerated.  
Within Kodiri, The Tribelands 10:30pm,

Day 1

8 Heroes Victory The riches of The Treasury Room would be discovered, and most successfully claimed.
Near the border of Covarrias, Mukarrem 10am,

Day 2

Half of the Concordian Cohort Full

Victory

All captives would be rescued and all explosives planted, garnering important information for the war and damaging a Principality Force.
Near La Revanda Dei, Mancante Terra 10am, Day 2 Half of the Concordian Cohort Not

Taken

The structure and capabilities of the fighting force of The Drowned remain a mystery to The Concord.
The Sableheart, Resinderholz 12:30pm, Day 2 The Academy Victory? The children of The Concord would meet with a powerful entity of the Weald, bringing back its wishes for The Senate.
Draemoor, Near the border of Royal Bordevar 3pm,

Day 2

20 Heroes Victory An Onyx watchtower would be prevented from being built, and a Concordian Traitor would be slain.
The Graven Glade, Resinderholz 3pm,

Day 2

20 Greenwealders Victory A prominent Aristocracy Lieutenant would be slain, a foul creature would remain dead.  
Near Tadribar, Mukarrem 5pm,

Day 2

25 Andashi Victory Aprivanoan advance forces would be completely routed, aiding the war effort.
The Wolfden Woods near the Steinvault Mountains, Weiland 7pm,

Day 2

15 Heroes Victory The infamous terrorist Daal would finally be caught and slain, paying for his crimes once and for all.
The Temple of the Bear, Windholme 9pm,

Day 2

12 Valleyfolk Victory The final holdout of the Cult of the Bear would be destroyed, along with that which they worshipped.
Near the border of Verlorenherz, Resinderholz 10am,

Day 3

Half of the Concordian Cohort Partial

Victory

The ritual of Brother Ash would be disrupted, The Concord freed from whatever possible effect it could have had.
West of Eisen, Resinderholz 10am,

Day 3

Half of the Concordian Cohort Not

Taken

The march of Thordis would be left unobstructed, the unused Blazesap Strikers expiring.
Near Lake Isabella, Lerona Mere 12pm,

Day 3

10 Heroes Victory A mystery beneath the Lake would be uncovered, revealing many details.
Near the border of Weiland and Resinderholz 1:30pm,

Day 3

25 Bordevarians Victory? The Hallowed Word would be allowed to leave Weiland, bringing their great charge with them.

Further Reading