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The Battle of The True Wilds

From Esterrapedia

Part of Winds of the World - Summer 221

The Zekartaal appeared from the Greenweald and charged south-west towards Obregon, eager to destroy a powerful monument to civilisation and the decadence of The Concord. Marching across the True Wilds, Sister Oaks forces grew in strength and boldness.Intent on cutting off the Andash from the rest of The Concord, the forces of the Wartribe faced the Heroes of The Concord in a decisive battle that cursed Sister Oak and stopped her from being able to partake in the campaign to come.

With the first blow struck, the First Concordian Army, lead by the Andashi General Celstain prepared to fight a hard campaign across the Eastern reaches of The Tribelands. By order of the General the 1st Concordian Army formed up across the borders to the true wilds and fought a season of heroic defences against the warriors of Sister Oak who threw themselves against the Concordians time and time again. Of all the campaigns across The Concord this season, the Battle of the True Wilds was the bloodiest. There are more than a thousand losses on each side, with The Concordian forces dealing out more damage than they suffered.

“Actionsspeak louderthan words. Go and win this war.” Celstain el-Andash, General of the1st Concordian Army

Without Sister Oak taking the field, the Zekartaal and The 1st were equally matched. Additionally twelve hundred mercenaries from across The Concord fought in the campaign, swinging the odds towards success. Greenwealder militiamen,Iron Valley huscarls, Andashi Janissaries and more besides fought alongside the 1st Concordian for coin and glory, bringing victory to The Concord.

Sister Oak retreats to the secure places within her realm of Verlorenherz to bide her time. The work of the Concord is not done however, as the magic laid against her continues its work in observing her actions.

Game Information

Between the orders of General Celstain, 1200 mercenaries and the events of last event’s Sunday Conflux, The Concord wins a hard fought campaign to keep Sister Oak out of the Tribelands. Casualties are heavy and close, with both sides losing over a thousand troops and Sister Oak nearly losing fifteen hundred. Casualties are felt across the army, but the Mercenaries are not immune. The following military investments have suffered extensive losses and will act as if they were one tier lower (or half production if they are tier 1) in the following season unless they spend Locks equal to double their tier to rearm:

  • Winfred of Summer Vale,Iron Valley
  • Valrick Thanshaw, Greenweald Baronies
  • Raul El-Obregon, Andash

Anyone who wishes to roleplay having taken part in the Battle of The True Wilds can create a story of long nights watching the horizon for raiders, for brutal hand to hand combat among the scrubland and for experiencing the skills and traditions of other Realms. Warriors from all across the Concord took part in the campaign and it proved to be a great melting pot of martial experience.

The Concordian Pathfinders confirm the following:

  • New forces are moving on The Tribelands from the North under the banner of a molten moon. There will be a chance to oppose the forces of Brother Ash in the Tribelands during the Summer Summit.